Rotom’s Pokédex
#422 Shellos |
| 0.3 m
(1'00") —
6.3 kg
(13.9 lbs.) |
|
|
Sea Slug Pokémon
|
|
|
Ability #1
• Sticky Hold - Items held by the Pokémon are stuck fast and
cannot be removed by other Pokémon. Ability #2
• Storm Drain - Draws in all Water-type moves. Instead of being hit
by Water-type moves, it boosts its Sp. Atk. Hidden Ability
• Sand Force - Boosts the power of Rock-, Ground-, and Steel-type
moves in a sandstorm. |
AlolanDex #260 Su Mo ~ #341 Ultra
|
#422 Shellos
• Evolution
#422 Shellos
• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0])
|
Normal |
Fighting |
Flying |
Poison |
Ground |
Rock |
Bug |
Ghost |
Steel |
Fire |
Water |
Grass |
Electric |
Psychic |
Ice |
Dragon |
Dark |
Fairy |
Gen. VI+: |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
½ |
½ |
½ |
2 |
2 |
1 |
½ |
1 |
1 |
1 |
Gen. IV-V: |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
½ |
½ |
½ |
2 |
2 |
1 |
½ |
1 |
1 |
- |
This table ignores the ability. |
#422 Shellos
• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
|
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
Base Stats |
76 |
48 |
48 |
57 |
62 |
34 |
Level 50 |
136-183 |
47-110 |
47-110 |
55-119 |
60-125 |
35-94 |
Level 100 |
262-356 |
90-214 |
90-214 |
107-234 |
116-245 |
65-183 |
Tot. Base Stats: 325 |
Effort values (1) |
1 |
0 |
0 |
0 |
0 |
0 |
Experience: 65; Before Black 2 and White 2: 73 |
#422 Shellos
• Pokédex Entries
Diamond | Its colors and shapes differ from
region to region. In the Sinnoh
region, two types are confirmed. |
Pearl | It lives along bodies of water.
Its body shape has changed to
suit its habitat. |
Platinum | Beware of pushing strongly on
its squishy body, as it makes a
mysterious purple fluid ooze out. |
HeartGold | Its shape and coloration vary,
depending on its habitat. |
SoulSilver | Its shape and coloration vary,
depending on its habitat. |
Black | Beware of pushing strongly on
its squishy body, as it makes a
mysterious purple fluid ooze out. |
White | Beware of pushing strongly on
its squishy body, as it makes a
mysterious purple fluid ooze out. |
Black 2 and White 2 | Beware of pushing strongly on
its squishy body, as it makes a
mysterious purple fluid ooze out. |
X | Beware of pushing strongly on its squishy body,
as it makes a mysterious purple fluid ooze out. |
Y | Its shape and coloration vary, depending on
its habitat. |
Omega Ruby | Beware of pushing strongly on its squishy body,
as it makes a mysterious purple fluid ooze out. |
Alpha Sapphire | Its shape and coloration vary, depending on
its habitat. |
Sun | For the most part, it makes its home along
the seashore. Its color and form differ according
to its habitat and the quality of its food. |
Moon | Purple mucus sticks to the hands of anyone
who touches it. Take care, as the substance is
troublesome to wash off. |
Ultra Sun | While they normally live in the sea, they can
function on land, too, until their skin dries out. |
Ultra Moon | When it senses danger, a purple liquid oozes out
of it. The liquid is thought to be something like
greasy sweat. |
|
West Sea |
| Shellos East Sea |
Sun | Shellos lives in the sea and feasts on plankton.
The lovelier the ocean where Shellos resides,
the more vibrant its color becomes. |
Moon | The difference in color from one Shellos to
another seems to be a result of their diet. No
large changes can be seen in their capabilities. |
Ultra Sun | When it senses danger, it gushes a purple liquid.
Some theories suggest this liquid is a greasy
sweat induced by stress. |
Ultra Moon | Scientists interested in its great regenerative
capabilities are currently analyzing the materials
from which its cells are made. |
#422 Shellos
• Locations
Diamond |
Fuego Ironworks, Route 205, Route 213, Route 218, Route 221, Route 224, Valley Windworks. |
Pearl |
Fuego Ironworks, Route 205, Route 213, Route 218, Route 221, Route 224, Valley Windworks. |
Platinum |
Canalave City, Fuego Ironworks, Pastoria City, Route 205, Route 212, Route 213, Route 218, Valley Windworks. |
#422 Shellos
Gen. IV-V data
#422 Shellos
• Egg Groups
#422 Shellos
• Moves, Learnset of Shellos
By TM/HM
Diamond and Pearl
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Water |
60 |
100% |
20 |
0 |
The user attacks the target with a pulsing blast of
water. This may also confuse the target. |
|
Poison |
-- |
85% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Ice |
-- |
-- |
10 |
0 |
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type. |
|
Normal |
30-70 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Ice |
95 |
100% |
10 |
0 |
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen. |
|
Ice |
120 |
70% |
5 |
0 |
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Normal |
70 |
100% |
20 |
0 |
The additional effects of this attack depend upon
where it was used. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Water |
65 |
100% |
10 |
0 |
If the target’s HP is half or less, this attack will hit
with double the power. |
|
Normal |
-- |
-- |
10 |
4 |
The user endures any attack with at least 1 HP.
Its chance of failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
If any opposing Pokémon is the opposite gender of
the user, it is charmed, which harshly lowers its
Sp. Atk stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
100% |
15 |
0 |
The user draws power to attack by using its held
Berry. The Berry determines the move’s type
and power. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Water |
95 |
100% |
15 |
0 |
The user attacks everything around it by swamping
its surroundings with a giant wave. |
By TM/HM
Platinum
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Water |
60 |
100% |
20 |
0 |
The user attacks the target with a pulsing blast of
water. This may also confuse the target. |
|
Poison |
-- |
85% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Ice |
-- |
-- |
10 |
0 |
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type. |
|
Normal |
30-70 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Ice |
95 |
100% |
10 |
0 |
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen. |
|
Ice |
120 |
70% |
5 |
0 |
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Normal |
70 |
100% |
20 |
0 |
The additional effects of this attack depend upon
where it was used. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Water |
65 |
100% |
10 |
0 |
If the target’s HP is half or less, this attack will hit
with double the power. |
|
Normal |
-- |
-- |
10 |
4 |
The user endures any attack with at least 1 HP.
Its chance of failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
If any opposing Pokémon is the opposite gender of
the user, it is charmed, which harshly lowers its
Sp. Atk stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
100% |
15 |
0 |
The user draws power to attack by using its held
Berry. The Berry determines the move’s type
and power. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Water |
95 |
100% |
15 |
0 |
The user attacks everything around it by swamping
its surroundings with a giant wave. |
By TM/HM
HeartGold and SoulSilver
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Water |
60 |
100% |
20 |
0 |
The user attacks the target with a pulsing blast of
water. This may also confuse the target. |
|
Poison |
-- |
85% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Ice |
-- |
-- |
10 |
0 |
The user summons a hailstorm lasting five turns.
It damages all Pokémon except the Ice type. |
|
Normal |
30-70 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Ice |
95 |
100% |
10 |
0 |
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen. |
|
Ice |
120 |
70% |
5 |
0 |
A howling blizzard is summoned to strike opposing
Pokémon. This may also leave the opposing
Pokémon frozen. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Normal |
70 |
100% |
20 |
0 |
The additional effects of this attack depend upon
where it was used. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Water |
65 |
100% |
10 |
0 |
If the target’s HP is half or less, this attack will hit
with double the power. |
|
Normal |
-- |
-- |
10 |
4 |
The user endures any attack with at least 1 HP.
Its chance of failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
If any opposing Pokémon is the opposite gender of
the user, it is charmed, which harshly lowers its
Sp. Atk stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
100% |
15 |
0 |
The user draws power to attack by using its held
Berry. The Berry determines the move’s type
and power. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Water |
95 |
100% |
15 |
0 |
The user attacks everything around it by swamping
its surroundings with a giant wave. |
|
Water |
15 |
70% |
15 |
0 |
The user traps the target in a violent swirling
whirlpool for four to five turns. |
#422 Shellos
• Sprites & extra info…
|