Rotom’s Pokédex
#692 Clauncher |
| 0.5 m
(1'08") —
8.3 kg
(18.3 lbs.) |
|
|
Water Gun Pokémon |
|
|
Ability #1
• Mega Launcher - Powers up aura and pulse moves. |
|
#692 Clauncher
• Evolution
#692 Clauncher
• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0])
|
Normal |
Fighting |
Flying |
Poison |
Ground |
Rock |
Bug |
Ghost |
Steel |
Fire |
Water |
Grass |
Electric |
Psychic |
Ice |
Dragon |
Dark |
Fairy |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
1 |
½ |
½ |
½ |
2 |
2 |
1 |
½ |
1 |
1 |
1 |
This table ignores the ability. |
#692 Clauncher
• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
|
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
Base Stats |
50 |
53 |
62 |
58 |
63 |
44 |
Level 50 |
110-157 |
52-115 |
60-125 |
56-121 |
61-126 |
44-105 |
Level 100 |
210-304 |
99-225 |
116-245 |
108-236 |
117-247 |
83-205 |
Tot. Base Stats: 330 |
Effort values (1) |
0 |
0 |
0 |
1 |
0 |
0 |
Experience: 66 |
#692 Clauncher
• Pokédex Entries
X | They knock down flying prey by firing
compressed water from their massive
claws like shooting a pistol. |
Y | Through controlled explosions of internal gas,
it can expel water like a pistol shot.
At close distances, it can shatter rock. |
Omega Ruby | They knock down flying prey by firing
compressed water from their massive
claws like shooting a pistol. |
Alpha Sapphire | Through controlled explosions of internal gas,
it can expel water like a pistol shot.
At close distances, it can shatter rock. |
Ultra Sun | Its claws occasionally fall off, and it keeps a low
profile until they grow back. The meat of its
claws is so delicious! |
Ultra Moon | It moves around by jetting water from its right
pincer. It has a poor sense of balance, so it’s
terrible at swimming straight. |
#692 Clauncher
• Locations
X |
Ambrette Town, Cyllage City, Route 8. |
#692 Clauncher
• Egg Groups
#692 Clauncher
• Moves, Learnset of Clauncher
By TM/HM
Omega Ruby and Alpha Sapphire
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Poison |
65 |
100% |
10 |
0 |
The user drenches the target in a special poisonous
liquid. This move’s power is doubled if the target
is poisoned. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Ice |
90 |
100% |
10 |
0 |
The target is struck with an icy-cold beam of energy.
This may also leave the target frozen. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Water |
-- |
-- |
5 |
0 |
The user summons a heavy rain that falls for five
turns, powering up Water-type moves. It lowers
the power of Fire-type moves. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Poison |
95 |
100% |
10 |
0 |
The user strikes everything around it by swamping
the area with a giant sludge wave. This may also
poison those hit. |
|
Poison |
90 |
100% |
10 |
0 |
Unsanitary sludge is hurled at the target. This may
also poison the target. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
-- |
100% |
15 |
0 |
If it is the opposite gender of the user, the target
becomes infatuated and less likely to attack. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Water |
80 |
100% |
15 |
0 |
The user shoots boiling hot water at its target.
This may also leave the target with a burn. |
|
Normal |
-- |
-- |
20 |
0 |
A frenetic dance to uplift the fighting spirit.
This sharply raises the user’s Attack stat. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Bug |
70 |
100% |
20 |
0 |
After making its attack, the user rushes back to
switch places with a party Pokémon in waiting. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Steel |
80 |
100% |
10 |
0 |
The user gathers all its light energy and releases it
all at once. This may also lower the target’s
Sp. Def stat. |
|
Normal |
70 |
100% |
20 |
0 |
The additional effects of this attack depend upon
where it was used. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
|
Normal |
50 |
95% |
30 |
0 |
The target is cut with a scythe or claw. |
|
Water |
90 |
100% |
15 |
0 |
The user attacks everything around it by swamping
its surroundings with a giant wave. |
|
Water |
80 |
100% |
15 |
0 |
The user charges at the target and may make
it flinch. |
|
Water |
80 |
100% |
10 |
0 |
Diving on the first turn, the user floats up and
attacks on the next turn. |
#692 Clauncher
• Sprites & extra info…
|