Pin Missile (Move)
|
Battle Frontier, Emerald, |
Battle Palace Category:
Attack |
Move #042, Generation I
Bug Type
Physical move
Power: 25
Accuracy: 95%
20 PP
Priority: 0 (default)
Target –> Selected Pokémon
Gold, Silver, and
Crystal:
Fires pins that
strike 2-5 times. |
Ruby, Sapphire, and
Emerald:
Sharp pins are fired to
strike 2 to 5 times. |
FireRed and LeafGreen:
Sharp pins are shot
at the foe and hit
two to five times
at once. |
Diamond, Pearl, and
Platinum:
Sharp pins are shot
at the foe in rapid
succession.
They hit two to five
times in a row. |
HeartGold and SoulSilver:
Sharp pins are shot
at the foe in rapid
succession.
They hit two to five
times in a row. |
Gen. V:
Sharp spikes are shot at the target
in rapid succession. They hit two to five times in a row. |
Gen. VI:
Sharp spikes are shot at the target
in rapid succession. They hit two to five times in a row. |
Gen. VII:
Sharp spikes are shot at the target in rapid
succession. They hit two to five times in a row. |
|
Changelog
Before X and Y:
Power = > 14
Accuracy = > 85
Pokémon Contest Spectacular [Ω/α]
Contest condition: |
|
Appeal: |
(1) |
Jamming: |
— |
Pokémon Super Contest
Contest condition Gen. III-IV: |
|
Appeal: |
(2) |
Allows performance
of the same move
twice in a row. |
Pokémon Contest
Contest condition Gen. III-IV: |
|
Appeal: |
(2) |
Jamming: |
(1) |
Startles the POKéMON that
has the JUDGE’s attention. |
Pokémon @ Pin Missile |
By leveling up |
#015 Beedrill,
#015 Mega Beedrill,
#135 Jolteon,
#167 Spinarak,
#168 Ariados,
#211 Qwilfish,
#214 Heracross,
#214 Mega Heracross,
#263 Zigzagoon,
#331 Cacnea,
#332 Cacturne,
#451 Skorupi,
#452 Drapion,
#556 Maractus,
#597 Ferroseed,
#598 Ferrothorn,
#650 Chespin,
#651 Quilladin,
#652 Chesnaught,
#747 Mareanie,
#748 Toxapex,
#768 Golisopod,
#777 Togedemaru |
By breeding |
#204 Pineco,
#315 Roselia,
#406 Budew,
#543 Venipede,
#595 Joltik |
Pin Missile
Missilspillo
Dard-Nuée
Nadelrakete
Pin Misil
Moves (List)
🔗 veekun
|