Rotom’s Pokédex
#721 Volcanion |
| 1.7 m
(5'07") —
195.0 kg
(429.9 lbs.) |
|
|
Steam Pokémon |
|
|
Ability #1
• Water Absorb - Restores HP if hit by a Water-type move, instead of
taking damage. |
|
#721 Volcanion
• Evolution
#721 Volcanion
• Type efficacy
(Move Power × [4 | 2 | 1 |
0.5 | 0.25 | 0])
|
Normal |
Fighting |
Flying |
Poison |
Ground |
Rock |
Bug |
Ghost |
Steel |
Fire |
Water |
Grass |
Electric |
Psychic |
Ice |
Dragon |
Dark |
Fairy |
1 |
1 |
1 |
1 |
2 |
2 |
½ |
1 |
¼ |
¼ |
1 |
1 |
2 |
1 |
¼ |
1 |
1 |
½ |
This table ignores the ability. |
#721 Volcanion
• Statistics, Effort values & Experience
(MIN–MAX: [0 IV, 0 EV, Nat.-10%] — [31 IV, 252 EV, Nat.+10%])
|
HP |
Attack |
Defense |
Special Attack |
Special Defense |
Speed |
Base Stats |
80 |
110 |
120 |
130 |
90 |
70 |
Level 50 |
140-187 |
103-178 |
112-189 |
121-200 |
85-156 |
67-134 |
Level 100 |
270-364 |
202-350 |
220-372 |
238-394 |
166-306 |
130-262 |
Tot. Base Stats: 600 |
Effort values (3) |
0 |
0 |
0 |
3 |
0 |
0 |
Experience: 270 |
#721 Volcanion
• Pokédex Entries
X | It lets out billows of steam and disappears into
the dense fog. It’s said to live in mountains
where humans do not tread. |
Y | It expels its internal steam from the
arms on its back. It has enough
power to blow away a mountain. |
Omega Ruby | It lets out billows of steam and disappears into
the dense fog. It’s said to live in mountains
where humans do not tread. |
Alpha Sapphire | It expels its internal steam from the
arms on its back. It has enough
power to blow away a mountain. |
#721 Volcanion
• Egg Groups
#721 Volcanion
• Moves, Learnset of Volcanion
By TM/HM
X and Y
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Fighting |
75 |
100% |
15 |
0 |
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Poison |
95 |
100% |
10 |
0 |
The user strikes everything around it by swamping
the area with a giant sludge wave. This may also
poison those hit. |
|
Fire |
90 |
100% |
15 |
0 |
The target is scorched with an intense blast of fire.
This may also leave the target with a burn. |
|
Poison |
90 |
100% |
10 |
0 |
Unsanitary sludge is hurled at the target. This may
also poison the target. |
|
Rock |
-- |
-- |
10 |
0 |
A five-turn sandstorm is summoned to hurt all
combatants except the Rock, Ground, and
Steel types. It raises the Sp. Def stat of Rock types. |
|
Fire |
110 |
85% |
5 |
0 |
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Fire |
50 |
100% |
20 |
0 |
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fire |
130 |
90% |
5 |
0 |
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Water |
80 |
100% |
15 |
0 |
The user shoots boiling hot water at its target.
This may also leave the target with a burn. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Fire |
60 |
100% |
15 |
0 |
The user attacks opposing Pokémon with fire.
If a Pokémon is holding a certain item, such as a
Berry, the item becomes burned up and unusable. |
|
Fire |
-- |
85% |
15 |
0 |
The user shoots a sinister, bluish-white flame at the
target to inflict a burn. |
|
Normal |
250 |
100% |
5 |
0 |
The user attacks everything around it by causing a
tremendous explosion. The user faints upon using
this move. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Steel |
-- |
100% |
5 |
0 |
The user tackles the target with a high-speed spin.
The slower the user compared to the target, the
greater the move’s power. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Steel |
80 |
100% |
10 |
0 |
The user gathers all its light energy and releases it
all at once. This may also lower the target’s
Sp. Def stat. |
|
Fighting |
40 |
100% |
15 |
0 |
The user attacks with a punch. This may also lower
the target’s Defense stat. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
|
Normal |
50 |
95% |
30 |
0 |
The target is cut with a scythe or claw. |
|
Normal |
80 |
100% |
15 |
0 |
The target is slugged with a punch thrown at
maximum power. |
By TM/HM
Omega Ruby and Alpha Sapphire
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Fighting |
75 |
100% |
15 |
0 |
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Poison |
95 |
100% |
10 |
0 |
The user strikes everything around it by swamping
the area with a giant sludge wave. This may also
poison those hit. |
|
Fire |
90 |
100% |
15 |
0 |
The target is scorched with an intense blast of fire.
This may also leave the target with a burn. |
|
Poison |
90 |
100% |
10 |
0 |
Unsanitary sludge is hurled at the target. This may
also poison the target. |
|
Rock |
-- |
-- |
10 |
0 |
A five-turn sandstorm is summoned to hurt all
combatants except the Rock, Ground, and
Steel types. It raises the Sp. Def stat of Rock types. |
|
Fire |
110 |
85% |
5 |
0 |
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Fire |
50 |
100% |
20 |
0 |
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fire |
130 |
90% |
5 |
0 |
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Water |
80 |
100% |
15 |
0 |
The user shoots boiling hot water at its target.
This may also leave the target with a burn. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Fire |
60 |
100% |
15 |
0 |
The user attacks opposing Pokémon with fire.
If a Pokémon is holding a certain item, such as a
Berry, the item becomes burned up and unusable. |
|
Fire |
-- |
85% |
15 |
0 |
The user shoots a sinister, bluish-white flame at the
target to inflict a burn. |
|
Normal |
250 |
100% |
5 |
0 |
The user attacks everything around it by causing a
tremendous explosion. The user faints upon using
this move. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Steel |
-- |
100% |
5 |
0 |
The user tackles the target with a high-speed spin.
The slower the user compared to the target, the
greater the move’s power. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
90% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Steel |
80 |
100% |
10 |
0 |
The user gathers all its light energy and releases it
all at once. This may also lower the target’s
Sp. Def stat. |
|
Normal |
70 |
100% |
20 |
0 |
The additional effects of this attack depend upon
where it was used. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
|
Normal |
50 |
95% |
30 |
0 |
The target is cut with a scythe or claw. |
|
Normal |
80 |
100% |
15 |
0 |
The target is slugged with a punch thrown at
maximum power. |
|
Fighting |
40 |
100% |
15 |
0 |
The user attacks with a punch. This may also lower
the target’s Defense stat. |
By TM/HM
Sun and Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Fighting |
75 |
100% |
15 |
0 |
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Poison |
95 |
100% |
10 |
0 |
The user strikes everything around it by swamping
the area with a giant sludge wave. This may also
poison those hit. |
|
Fire |
90 |
100% |
15 |
0 |
The target is scorched with an intense blast of fire.
This may also leave the target with a burn. |
|
Poison |
90 |
100% |
10 |
0 |
Unsanitary sludge is hurled at the target. This may
also poison the target. |
|
Rock |
-- |
-- |
10 |
0 |
A five-turn sandstorm is summoned to hurt all
combatants except the Rock, Ground, and
Steel types. It raises the Sp. Def stat of Rock types. |
|
Fire |
110 |
85% |
5 |
0 |
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Fire |
50 |
100% |
20 |
0 |
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fire |
130 |
90% |
5 |
0 |
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Water |
80 |
100% |
15 |
0 |
The user shoots boiling hot water at its target.
This may also leave the target with a burn. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Fire |
-- |
85% |
15 |
0 |
The user shoots a sinister, bluish-white flame at the
target to inflict a burn. |
|
Normal |
250 |
100% |
5 |
0 |
The user attacks everything around it by causing a
tremendous explosion. The user faints upon using
this move. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Steel |
-- |
100% |
5 |
0 |
The user tackles the target with a high-speed spin.
The slower the user compared to the target, the
greater the move’s power. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Steel |
80 |
100% |
10 |
0 |
The user gathers all its light energy and releases it
all at once. This may also lower the target’s
Sp. Def stat. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
By TM/HM
Ultra Sun and Ultra Moon
Move |
|
Power |
Accuracy |
PP |
Priority |
|
Normal |
-- |
-- |
20 |
-6 |
The target is scared off, and a different Pokémon is
dragged out. In the wild, this ends a battle against a
single Pokémon. |
|
Poison |
-- |
90% |
10 |
0 |
A move that leaves the target badly poisoned.
Its poison damage worsens every turn. |
|
Normal |
60 |
100% |
15 |
0 |
A unique attack that varies in type depending on the
Pokémon using it. |
|
Fire |
-- |
-- |
5 |
0 |
The user intensifies the sun for five turns, powering
up Fire-type moves. It lowers the power of
Water-type moves. |
|
Normal |
150 |
90% |
5 |
0 |
The target is attacked with a powerful beam.
The user can’t move on the next turn. |
|
Normal |
-- |
-- |
10 |
4 |
Enables the user to evade all attacks. Its chance of
failing rises if it is used in succession. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
less the user likes its Trainer. |
|
Grass |
120 |
100% |
10 |
0 |
In this two-turn attack, the user gathers light, then
blasts a bundled beam on the next turn. |
|
Rock |
50 |
100% |
15 |
0 |
The user throws a stone or similar projectile to
attack an opponent. A flying Pokémon will fall to the
ground when it’s hit. |
|
Ground |
100 |
100% |
10 |
0 |
The user sets off an earthquake that strikes every
Pokémon around it. |
|
Normal |
-- |
100% |
20 |
0 |
This full-power attack grows more powerful the
more the user likes its Trainer. |
|
Fighting |
75 |
100% |
15 |
0 |
The user attacks with a swift chop. It can also break
barriers, such as Light Screen and Reflect. |
|
Normal |
-- |
-- |
15 |
0 |
By moving rapidly, the user makes illusory copies of
itself to raise its evasiveness. |
|
Poison |
95 |
100% |
10 |
0 |
The user strikes everything around it by swamping
the area with a giant sludge wave. This may also
poison those hit. |
|
Fire |
90 |
100% |
15 |
0 |
The target is scorched with an intense blast of fire.
This may also leave the target with a burn. |
|
Poison |
90 |
100% |
10 |
0 |
Unsanitary sludge is hurled at the target. This may
also poison the target. |
|
Rock |
-- |
-- |
10 |
0 |
A five-turn sandstorm is summoned to hurt all
combatants except the Rock, Ground, and
Steel types. It raises the Sp. Def stat of Rock types. |
|
Fire |
110 |
85% |
5 |
0 |
The target is attacked with an intense blast of
all-consuming fire. This may also leave the target
with a burn. |
|
Normal |
70 |
100% |
20 |
0 |
This attack move doubles its power if the user is
poisoned, burned, or paralyzed. |
|
Fire |
50 |
100% |
20 |
0 |
Cloaking itself in flame, the user attacks. Then,
building up more power, the user raises its
Speed stat. |
|
Psychic |
-- |
-- |
10 |
0 |
The user goes to sleep for two turns. This fully
restores the user’s HP and heals any
status conditions. |
|
Normal |
60 |
100% |
15 |
0 |
The user attacks the target with a song. Others can
join in the Round to increase the power of
the attack. |
|
Fire |
130 |
90% |
5 |
0 |
The user attacks the target at full power. The
attack’s recoil harshly lowers the user’s Sp. Atk stat. |
|
Fighting |
120 |
70% |
5 |
0 |
The user heightens its mental focus and unleashes
its power. This may also lower the target’s
Sp. Def stat. |
|
Water |
80 |
100% |
15 |
0 |
The user shoots boiling hot water at its target.
This may also leave the target with a burn. |
|
Dark |
-- |
100% |
10 |
0 |
The user flings its held item at the target to attack.
This move’s power and effects depend on the item. |
|
Fire |
-- |
85% |
15 |
0 |
The user shoots a sinister, bluish-white flame at the
target to inflict a burn. |
|
Normal |
250 |
100% |
5 |
0 |
The user attacks everything around it by causing a
tremendous explosion. The user faints upon using
this move. |
|
Normal |
150 |
90% |
5 |
0 |
The user charges at the target using every bit of its
power. The user can’t move on the next turn. |
|
Rock |
100 |
80% |
5 |
0 |
The user stabs the target from below with
sharpened stones. Critical hits land more easily. |
|
Steel |
-- |
100% |
5 |
0 |
The user tackles the target with a high-speed spin.
The slower the user compared to the target, the
greater the move’s power. |
|
Ground |
60 |
100% |
20 |
0 |
The user strikes everything around it by stomping
down on the ground. This lowers the Speed stat of
those hit. |
|
Rock |
75 |
90% |
10 |
0 |
Large boulders are hurled at the opposing Pokémon
to inflict damage. This may also make the opposing
Pokémon flinch. |
|
Normal |
-- |
85% |
15 |
0 |
The user enrages and confuses the target. However,
this also sharply raises the target’s Attack stat. |
|
Normal |
-- |
-- |
10 |
0 |
While it is asleep, the user randomly uses one of the
moves it knows. |
|
Normal |
-- |
-- |
10 |
0 |
The user makes a copy of itself using some of its HP.
The copy serves as the user’s decoy. |
|
Steel |
80 |
100% |
10 |
0 |
The user gathers all its light energy and releases it
all at once. This may also lower the target’s
Sp. Def stat. |
|
Normal |
-- |
-- |
20 |
0 |
The user tells the target a secret, and the target
loses its ability to concentrate. This lowers
the target’s Sp. Atk stat. |
#721 Volcanion
• Sprites & extra info…
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