Volt Tackle (Move)
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Battle Frontier, Emerald, |
Battle Palace Category:
Attack |
Move #344, Generation III
Electric Type
Physical move
Power: 120
Accuracy: 100%
15 PP
Priority: 0 (default)
Target –> Selected Pokémon
Ruby, Sapphire, and
Emerald:
A life-risking tackle that
slightly hurts the user. |
FireRed and LeafGreen:
The user throws an
electrified tackle.
It hurts the user
a little. |
Diamond, Pearl, and
Platinum:
The user electrifies
itself, then charges
at the foe. It causes
considerable damage
to the user as well. |
HeartGold and SoulSilver:
The user electrifies
itself, then charges
at the foe. It causes
considerable damage
to the user as well. |
Black and White:
The user electrifies itself, then charges. It causes considerable damage to the user
and may leave the target with paralysis. |
Black 2 and White 2:
The user electrifies itself, then charges. It causes considerable damage to the user
and may leave the target with paralysis. |
Gen. VI:
The user electrifies itself, then charges. This also damages the user quite a lot.
This may leave the target with paralysis. |
Gen. VII:
The user electrifies itself and charges the target. This also damages the user quite a lot. This attack
may leave the target with paralysis. |
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Pokémon Contest Spectacular [Ω/α]
Pokémon Super Contest
Contest condition Gen. III-IV: |
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Appeal: |
(2) |
Earn +3 if the
Pokémon that just
went hit max Voltage. |
Gen. III-IV Combos |
Pokémon Contest |
Charge |
Volt Tackle |
Volt Tackle
Locomovolt
Électacle
Volttackle
Placaje Eléc
Moves (List)
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