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Pokémon SpritesIV-Calc
Damage Calc.Type efficacy

Sonic Boom (Move)

Battle Frontier Battle Frontier,
Emerald,
Battle Palace Category:
Attack

  Move #049, Generation I

  Normal Type

 [special] Special move

  Power: --

  Accuracy: 90%

  20 PP

  Priority: 0 (default)

  Target –> Selected Pokémon

Gold, Silver, and Crystal:

Always inflicts 20HP damage.

Ruby, Sapphire, and Emerald:

Launches shock waves that always inflict 20 HP damage.

FireRed and LeafGreen:

The foe is hit with a shock wave that always inflicts 20- HP damage.

Diamond and Pearl:

The foe is hit with a destructive shock wave that always inflicts 20 HP damage.

Platinum:

The foe is hit with a destructive shock wave that always inflicts 20 HP damage.

HeartGold and SoulSilver:

The foe is hit with a destructive shock wave that always inflicts 20 HP damage.

Gen. V:

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

X and Y:

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

Omega Ruby and Alpha Sapphire:

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

Gen. VII:

The target is hit with a destructive shock wave that always inflicts 20 HP damage.

Pokémon Contest Spectacular [Ω/α]

Contest condition:
Cool
Appeal:  ♥ ♥ ♥
 (3)
Jamming:  

Pokémon Super Contest

Contest condition
Gen. III-IV:
Cool
Appeal:  ♥ ♥ ♥
 (3)
A basic performance
using a move known
by the Pokémon.

Pokémon Contest

Contest condition
Gen. III-IV:
Cool
Appeal:  ♥ ♥
 (2)
Jamming:  
Works well if it’s the same
type as the one before.

en Sonic Boom
it Sonicboom
fr Sonicboom
de Ultraschall
es Bomba Sónica

Moves (List)

🔗 veekun

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