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Damage Calc.Type efficacy

Magnitude (Move)

Battle Frontier Battle Frontier,
Emerald,
Battle Palace Category:
Attack

  Move #222, Generation II

  Ground Type

 [physical] Physical move

  Power: --

  Accuracy: 100%

  30 PP

  Priority: 0 (default)

  Target –> All other Pokémon

Gold, Silver, and Crystal:

A ground attack with random power.

Ruby, Sapphire, and Emerald:

A ground-shaking attack of random intensity.

FireRed and LeafGreen:

A ground-shaking attack against all standing POKéMON. Its power varies.

Gen. IV:

The user looses a ground-shaking quake affecting everyone in battle. Its power varies.

Black and White:

The user looses a ground-shaking quake affecting everyone around the user.
Its power varies.

Black 2 and White 2:

The user looses a ground-shaking quake affecting everyone around the user.
Its power varies.

X and Y:

The user attacks everything around it with a ground-shaking quake. Its power varies.

Omega Ruby and Alpha Sapphire:

The user attacks everything around it with a ground-shaking quake. Its power varies.

Gen. VII:

The user attacks everything around it with a ground-shaking quake. Its power varies.

Pokémon Contest Spectacular [Ω/α]

Contest condition:
Tough
Appeal:  ♥
 (1)
Jamming:  

Pokémon Super Contest

Contest condition
Gen. III-IV:
Tough
Appeal:  ♥ ♥
 (2)
Earn +2 if the
Pokémon performs
last in the turn.

Pokémon Contest

Contest condition
Gen. III-IV:
Tough
Appeal:  ♥
 (1)
Jamming:  
The appeal works best the
more the crowd is excited.

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fr Ampleur
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Moves (List)

🔗 veekun

Affiliates:

Pokétown P.Trainer PokeSerwis PWTNG Pkmn4Ever
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